Nah didn't play that one. Cliff notes?Have any of you guys done the USS Constitution mission? That ending was funny af
You go on a couple of missions to try to free a stuck ship in one of the buildings downtown. It's controlled by a bunch of robots who think they're pirates. At the end you get a cannon that you can fire from your hip.Nah didn't play that one. Cliff notes?
You can also choose to fuck them over and side with some scabs nearby.You go on a couple of missions to try to free a stuck ship in one of the buildings downtown. It's controlled by a bunch of robots who think they're pirates. At the end you get a cannon that you can fire from your hip.
Lmao, no. That's funny though.Am I the only one who killed Paladin Danse right at the police station, just because he threw an attitude? Had BoS attacking my settlements by the way...
All my free time has been consumed with fallout 4 since release, of course did midnight release lol. Only real issue is survivor could have been more. Wish they would have went hardcore route from new vegas.
I just wander around exploring half the time, so it never felt like a grind yet for me.Fallout 4 severely disappointed me compared to the previous games. A significant grind fest.
There are significantly lower amounts of quests to find, even than Fallout 3, and when you find parts it may not even start the quest. You just have bits of the quest in your inventory until you come across whoever it is starts the quest.I just wander around exploring half the time, so it never felt like a grind yet for me.
Just checked the total quest numbers. Obviously some are not able to be completed if you complete others.There are significantly lower amounts of quests to find, even than Fallout 3, and when you find parts it may not even start the quest. You just have bits of the quest in your inventory until you come across whoever it is starts the quest.
Faction reputation is gone, it doesn't matter how many BOS Virtabirds you blow up, it won't affect how they react to you, unlike previous games. Karma is gone, so you can do whatever you like, to whoever you like, with no consequences. Quest trees are gone, for the most part, replaced by gain assignment - kill mob - collect reward mechanics.
Instead of interesting quests were you experience what is going on, like previous games, you now can only read about interesting things that happened on computers in text form.
And the building, don't get me started, it takes forever.
You're right, there are more overall quests, but I was talking about ones you find by stumbling across things while exploring. I wonder how many of those 144 are given out by Gavin Preston. Go to x -> speak to x -> save them from x, is the vast majority of quests.Just checked the total quest numbers. Obviously some are not able to be completed if you complete others.
Fallout 4 - 144
Fallout 3 - 59 (93 after expansions)
New Vegas - ~102
But yeah, I would have like karma to have played a bigger part in the game.
Those quests, I believe, are infinite. They're for harvesting experience (and help exploring areas you might not have ran into along the way). Each of the factions has one of these kinds of infinite quests.The Brotherhood of Steel have that guy who asks for technical documents and the scientist lady who needs blood vials - both of which, I think are infinite in nature.You're right, there are more overall quests, but I was talking about ones you find by stumbling across things while exploring. I wonder how many of those 144 are given out by Gavin Preston. Go to x -> speak to x -> save them from x, is the vast majority of quests.
I like the creative process of building my settlements and making them impenetrable. I also pick up every item I see, so crafting is a breeze.There are significantly lower amounts of quests to find, even than Fallout 3, and when you find parts it may not even start the quest. You just have bits of the quest in your inventory until you come across whoever it is starts the quest.
Faction reputation is gone, it doesn't matter how many BOS Virtabirds you blow up, it won't affect how they react to you, unlike previous games. Karma is gone, so you can do whatever you like, to whoever you like, with no consequences. Quest trees are gone, for the most part, replaced by gain assignment - kill mob - collect reward mechanics.
Instead of interesting quests were you experience what is going on, like previous games, you now can only read about interesting things that happened on computers in text form.
And the building, don't get me started, it takes forever.